Tag Archives: App

Android L Beta Preview: First Impressions of the Latest OS

As the year winds down, the developer community can look forward to new operating systems from Apple, Android, and Microsoft. We’ve covered the forthcoming IOS 8 upgrade and Windows has taken a different approach, updating their Windows 8.1 consistently without renaming the OS. This leaves the upcoming Android L. Android recently released the Android L Developer preview, a sneak peak at the latest version of the OS, available for the Nexus 5 and the 2013 Wi-Fi Nexus 7. We took a look to assess the ins and outs of the platform.

The biggest development in the Android L is an aesthetic: the shift from the recommended Holo visual theme to Material Design. Like flat design, Material Design involves a simple, vibrant, non-skeuomorphic visual scheme. Unlike flat design, Material Design is about creating a realistic cyber universe. Material is a metaphor. The idea of space within the user interface which is “inspired by the study of paper and ink yet technology advanced and open to imagination and magic.” (via Google) In other words, it’s an interface which is realistic and has intuitive rules within its own world, but still makes things easier when it can with creative gestures and transitions. The key to creating a realistic digital-space is to have consistent, fundamental rules of light, surface and movement. For more on Material Design, check out Google’s introduction to the concept.

The notification tray received a major renovation. Rather than keeping two trays for alerts and quick settings, the two are now presented in one unified notification tray. Dragging down from the top of the screen pulls out notifications, then dragging down on the notifications screen reveals a layer of quick settings.

The lock screen also received an update, displaying notifications front and center, allowing easy access directly from the lock screen. The updated lock screen also makes access to functions easier through gesture:  a swipe up unlocks the device, a swipe left opens the camera, a swipe right (on phones) opens the dialer.

Android’s Project Volta was designed to optimize the OS’s performance on smartphones to improve battery life. Project Volta follows a pattern of projects run by Google focused on addressing weaknesses of the previous platform, such as Project Butter, which aimed to make Android’s UI animations run at 60 fps, and Project Svelte, an effort to get the OS to run on 512MB of RAM. In previous versions, when the OS is engaged in a process for one second, it burns two minutes of standby time. To address this, Project Volta includes the development of a “JobScheduler” API which allows the OS to batch unimportant app requests, and gives developers the option to delay housekeeping functions on their apps until the device is plugged in. ArsTechnica did a study of the Android L Preview battery life versus Android 4.4 KitKat and found that Android L Preview had 36% more battery life.

 androidL

Via Ars Technica

Another major move in the Android L Preview is the transition of the default run-time from Dalvik to ART, which aims to save battery life and yield a faster, more efficient performance. Animations and scrolling felt both faster and smoother, but there were some bugs with the multitasking view and notification tray which one can imagine will be fixed in the final version of the OS.

App compatibility with the new OS fluctuates, some work fine in the Android L Beta, while others don’t work at all, including Twitter, Dropbox, and Google Docs. Of course, we expect much of this to be ironed out in the final version of the OS. The bottom line for Android developers is that Android L represents a major improvement in battery life, aesthetics and performance, which is good for business.

At Mystic Media, we’re highly experienced in the Android app development field, with a thorough and continually evolving perspective on the ins and outs of the platform. Contact us today by clicking here or by phone at 801.994.6815

Game Up: Employ Top Gaming App Design Trends for a Killer End User Experience

Mobile gaming is one of the most widely utilized functions of a smartphone. Studies show the average user spends 7.8 hours in the average month on mobile gaming. iPhone owners account for 14.7 hours per month, while Andro

Stay Connected: Best Mobile Phones of 2014

Since our post on the top tablets of 2014 was so popular with our readership, we’ve decided to follow-up with an article on the top smartphones of 2014.

The term “mobile” in our industry does not refer to cellular phone, it refers to wherever you are, wherever you want to be.  We live in a world of mobility, where an individual is expected to check his/her email throughout the day, whether they are near a computer or not. Mobile internet access puts a seemingly limitless amount of information and general knowledge at one’s command at any time.  The smartphone has become such an integral part of our daily lives, it’s vital to be equipped with a device capable of boosting one’s general ability to work, post, and consume information on-the-go.  When one understands the device, he/she can make best use of the applications and design.  Here are the leading smartphones on the market right now.

We have dubbed iPhones as the “gourmet” smartphone because of their price and popularity in the US.  One of the major advantages of the iOS operating system with regard to smartphones is the autonomy.  Whereas the Android OS is used for a plethora of devices, Apple limits iOS smartphones to iPhones, assuring all iOS apps will run smoothly on the only device.  The Apple iPhone 5s continues Apple’s reign of dominance in the smartphone field.  While the iPhone 5s has a comparatively slow processor speed (1.3 GHz), screen size (4 inches), and battery life (9 hours, 59 minutes), it is the exclusivity of the iTunes App Store, the intuitive simplicity of the UX design, and the potential of the A7 Processor chip with 64-bit architecture which makes the iPhone 5s THE smartphone to own.

Android is the most popular OS platform and also has the largest variety of devices.  As a result, any given Android app may perform differently on different platforms, unless the app features expert design.  Recently, the Samsung Galaxy S5 has made waves with its ultra-fast 2.5 GHz processor speed, 1920-by-1080 pixel screen resolution and 5.1 inch screen size.  The Galaxy S5 is revered as the most powerful smartphone on the market at the moment.  Alternatively, Samsung also offers the Galaxy Note 3, a “phablet” or phone-tablet hybrid.  The Galaxy Note 3 has a 5.9 inch screen size, 2.3 GHz processor, 1920×1080 display, 18 hour battery life, and uses an S Pen active stylus for handwriting and easy touch screen navigation.

The hottest, newest phone on the market is the Amazon Fire. First launched in Seattle on June 18th, the Amazon Fire phone is currently available for pre-order with expected shipping date of July 25th.  The internet has been buzzing about it, and honestly, it’s not all good.  While the five camera “Dynamic Perspective” tracks your head and to produce 3D-like graphics, many are claiming the phone does more good for Amazon than it does for its user with one of its central features “Firefly” allowing you to scan objects and media and buy them instantly (on Amazon).  Although the consumers have yet to weigh in on the Amazon Fire phone as it has not hit shelves, it’s safe to say it’s not worth the wait.

As we mentioned in our post on top tablets, the Windows OS is best suited for professional use as it seamlessly integrates with Microsoft Office.  At the moment, Nokia has a bit of a monopoly on the Windows OS smartphone market, although HTC has developed a couple phones for the OS.  While HTC’s Windows Phone 8x was the signature device in Microsoft’s roll out of Windows 8.1, the Nokia Lumia Icon is not only the premier Windows phone, it’s also a good value starting from $49.99.  With full 1080p HD video and four high performance microphones, the Nokia Lumia Icon offers an exceptional video and audio recording package. The Lumia Icon also features a 2.26 GHz processor 5 inch screen display, and nearly 15 hour battery life. Of the many Lumia models Nokia has put out, there’s no question the Icon is the way to go.

A smartphone is a tool which strengthens you as an individual, an intellect, and a worker. Those not equipped with the latest technology are at a disadvantage. Rather than be parsimonious, consider a smartphone an investment in a lifestyle and an extension of one’s personal brand.

At Mystic Media, we keep our ear to the ground on the latest hardware and stay up to date on the benefits of each device to ensure we make the most of every application web design.  Contact us today by clicking here or give us a call at 801.994.6815

Why Android Rules the Mobile Application Market

In the world of smartphones, two mobile devices reign supreme: Android and iPhone. The war between Android and iPhone is ongoing, and it’s safe to say as technology evolves, the leader of the pack will shift. Android, at the moment, is the more popular platform for a number of reasons.  At Mystic Media, as a forward-thinking mobile development company, we recommend developing for both iOS and Android to make the most of your dollar.

The basic difference between Android and iPhone application development is simple. Android uses an open-source platform.  The source code for Android is available to the public, making it the more developer-friendly platform.

Although Apple gets a greater percentage of the mobile smartphone revenue due to the iPhone’s larger price, Android holds a greater percentage of the market share.  Over 50 percent of the global smartphone market uses Android.  Applications for Android reach a larger user base, thus there’s a greater audience for your application.

iPhone is a gourmet smartphone. It has a smaller market, but a faster operating system. In this department, Android is playing catch-up; however, Android is currently working toward creating a smartphone titled “Android Silver” which will have a faster operating system to compete with the speed of the iPhone.  The greater variety of Android smartphones means a greater variety of consumers with eyes on your application.

The process of getting your application approved is much, MUCH easier for Android.  iTunes is notoriously slow in approving applications.  Apple has a strict set of rules evaluating what applications they are willing to approve and what they will deny. When Opera, a well-established internet browser, designed a browsing application for iPhones, they held a contest taking bets on the amount of time it would take Apple to approve their app.  In the end, it took nearly a month. With Android, one simply designs the app, writes a description, sets a price, and it’s done–pushed out into a the Google Play store to a massive global market.

Looking forward, Android continues to grow, in fact, Android is the fastest growing technology product in history. In 23 quarters, Apple’s IOS hit 700 million users–an amazing feat in its own right. Android, on the other hand, took 20 quarters to hit 1 BILLION users. Android’s current global market share of smartphone operating systems is set around 80%. Android also controls the first time buyer market, which means as more consumers grow with the device, it’s market share will only increase.

The numbers are simple and speak the truth. Android is the more popular platform. It’s easier for application development and it’s easier to monetize and market your applications. You will reach a greater audience developing for Android, and that audience will only continue to grow. At Mystic Media, we specialize in Android application development. Our expertise in creating and marketing mobile applications for both platforms is unrivaled in our field.

For more information, feel free to contact us at https://www.mysticmediasoft.com/ or by phone at 801.994.6815.