Tag Archives: Development

Climbing Yosemite: Apple’s New OS Reaches New Heights

Apple recently released the long awaited OS X Yosemite. In Bite the Apple: Maximize iOS 8 to Vanquish Your Competition  and Tilting the Playing Field: iPhone 6 Technology Expands Possibilities for iOS App Developers, we covered  some of the highly-anticipated features in Yosemite, including a host of opportunities for cross-device Continuity. This week, we take an in-depth look at OS X  Yosemite and what it means for developers.

AESTHETICS

You shouldn’t judge a book by it’s cover, but when it comes to operating systems, aesthetics matter (check out our article Impervious Appeal: How to Design Jaw-Dropping iOS Apps). Yosemite’s UI remains consistent with Apple aesthetics and makes an effort to push the concept of flat design further. It’s even more minimal; the icons are flatter; the windows are more translucent. A great example of the evolution from Mavericks to Yosemite is a comparison between their Calendar icons:

Yosemite Calendar Icon

Mavericks Calender Icon

 

 

(left is Yosemite, right is Mavericks)

via Apple Developer Library

Whereas Mavericks had a more skeuomorphic design on its Calendar icon, Yosemite is flat. The texture seems impossibly smooth. There’s a minor depth and shadow, but no effort to enumerate the pages, nor a two-hole binder holding the pages together. The Yosemite icon represents the calendar as a digital block. The colors are brighter and the text is crisper and more symmetrical throughout the Yosemite UI. The font is an optimized version of Helvetica Neue used throughout Yosemite, a big switch over from Lucida Grande of the past. Developers, take note and utilize these aesthetics to create apps which integrate seamlessly into the Yosemite environment.

SWIFT

iOS 8 and the iPhone 6 arrived with Metal, a graphics layer for iOS development. Yosemite launches with Swift, a multi-paradigm, compiled programming language optimized for iOS 8 and OS X Yosemite app design. Swift has been in development over the past four years and may replace Objective-C as the main language for app design on Apple’s OS X and iOS platforms. Several apps have already been built with Swift, including LinkedIn and Yahoo Weather.

Programmers, learn more about Swift over at The Guardian.

CONTINUITY

OS X Yosemite begins Apple’s push toward complete device Continuity. The concept of Continuity entails one should be able to switch devices and complete the same tasks on any Apple device without hassle. So if I’m writing an email on my MacBook, I should be able to go into another room and seamlessly finish it on my iPad without having to save or close the message. One of the simpler, but more effective ways in which Apple introduces this concept is allowing users to answer calls on their MacBooks when their phones are within a certain radius.

Another major push for Continuity in Yosemite is the Instant Hotspot feature. Instant Hotspot allows MacBooks to connect with the cellular network on their iPhones when no other Wi-Fi network is available. It also conveniently shuts down inactive iPhones when in-use. The big advancement for Continuity, however, is the application Handoff.

Handoff is among the most exciting new features of Yosemite and the major aspect of Apple’s push for Continuity. Once you get through the confusing set-up, Handoff proves to be a practical application of the concept. When you’re working on a task on your MacBook, an icon appears on your iPhone/iPad lock screen which allows you to immediately pick up whatever task you were working on using the MacBook without losing a beat. It also works the other way, with the Handoff icon appearing to the left of the Dock on your MacBook when you’re switching over from an iPhone/iPad. With Continuity, devices are constantly communicating to better serve the user. Continuity represents a major advancement designed to get users completely consumed in the world of Apple devices. Although Handoff has its kinks, it effectively executes the Continuity concept and ultimately proves to be the biggest, most exciting advancement in OS X Yosemite.

CONCLUSION

Overall, OS X Yosemite is a major step forward for Apple products and aesthetics. It retains a cool look, intuitive functionality, and its steps toward complete device Continuity are clearly indicative of technology of the future. Apple has already put together a featured list on their App Store of Great Apps for OS X Yosemite, it will be exciting to see how app developers follow Apple’s lead and take advantage of the latest OS to enhance their apps.

Mystic Media is an app development and marketing firm specializing in both iOS & Android development, and more. Learn more by clicking here or by phone at 801.994.6815.

Game Up: Employ Top Gaming App Design Trends for a Killer End User Experience

Mobile gaming is one of the most widely utilized functions of a smartphone. Studies show the average user spends 7.8 hours in the average month on mobile gaming. iPhone owners account for 14.7 hours per month, while Andro

Making the Most of Your Tablet Design Part 2: Custom Device Design

In Part One of our two part series on tablets, we explored the top tablets on the market in 2014 and what they offer to both consumers and developers. This article, explores the perks & advantages of custom device application design and optimization.

Companies design applications to connect with their consumers–to attract eyes to their company or product. As developers, we don’t focus on what device the consumer uses, the goal is to hold the user’s attention and potentially engrain our client’s brand in the consumer’s day. When developing an application, one must remember that each device has its advantages and disadvantages, and one cross-device layout doesn’t always get the job done. By optimizing a mobile application separately for phones and tablets, it portrays your company in the best light and engages the end user with the best possible user experience.

As discussed in the previous article, tablets vary in numerous factors, most notably operating system, processing power and screen size. When optimizing a mobile application, there are a few options. Developing an application optimized for smartphones creates an app which can be used to its fullest potential on any smartphone, but the app’s functionality could suffer on a tablet. Developing a tablet-only application optimizes the app for tablets, but again, it will not work nearly as well on a smartphone.

The third and best option is to optimize the app separately for both phones and tablets. Although creating a phone or tablet-only optimized application is cheaper, when the design is optimized for each screen size and device type, your app always looks great, sacrificing neither functionality nor usability on any given platform and ultimately providing the best possible user experience. At Mystic Media, we recommend investing in both phone and tablet versions of your application to maximize the quality of the app, and vicariously the perception of your company.

Phone only applications can be fixed to have multiple viewing options. We all have seen and experienced the 1x & 2x buttons on iPads, which allow you to adjust the size of the application based on what device you are using. While this seems a reasonable solution in theory, in practice, it appears shoddy and cheap. When one application attempts to optimize only for a phone and utilizes the same general framework for tablets, it often ends up mediocre on the tablet. For big companies, it’s not up for debate–they recognize the importance of appearing on the cutting edge so they invest in multiple device applications

Take a look at the Youtube mobile app. Their iPhone & Android apps limit the app to display vertical orientation on phones, but on tablets they optimize the design to display both vertical and horizontal orientations based on the angle at which one holds the device. By optimizing the design of the app to change based upon the screen size and device orientation, Youtube allows for a customized feel and content placement on all devices, ensuring the end user will spend more time on their app increasing the quality of the user experience.

Device optimization is worth the time and money because it allows the mobile application to live up to its fullest potential functionally and is aesthetically pleasing on every screen. In addition, marketing your app in both the phone and tablet categories within the app store gives your app a major boost in visibility.

When developing an application, the number one goal is to avoid looking amateur. If the application looks amateur, it turns off the user, consequently causing less downloads, uses, and of course,money. In the spirit of app store optimization and attracting downloads, it is critical to maximize the exposure to your mobile application. Having a bad application is worse than having no application—it can degrade the business in the eyes of your customers and potential users. Rather than squander your time and money on a cheap app, satisfy and impress your customers by developing a multiple device optimized application.

At Mystic Media, our team is equipped with all the tools to develop your app, optimize it to devices, and even develop market strategies. We have the knowledge, the work force, and the work ethic to design your mobile app to its fullest potential. Contact us today by clicking here or give us a call at 801.994.6815